NEW CACHE SYSTEM: PLAY MORE, GET MORE! 💎
Greetings, Hamster Kings! Let's have a look at new Event Cache System.
When you spend Recruits, in addition to the Red Rose Tokens, you also gain hidden Cache Points ✨ (these points are not displayed anywhere).
Each Cache level has its own maximum amount of Points required to fill it to 100%. Once the Cache is full, the Points don’t disappear — they continue to accumulate 📈.
When a player opens the Cache, they receive rewards based on the current exchange rate of that Cache and pay the required price in Caps 🧢.
You can open the Cache as many times as the maximum limit allows.
Every Cache also has its own conversion rate of Cache Points into rewards 🔁.
The higher the Cache level, the better the conversion for each currency may become — or a new currency or items can appear that wasn’t available in the lower-level Cache ✨.
Example of the difference between the Blue and Yellow Caches:
🔵 The Blue Cache has a maximum of 800k Cache Points,
🟡 While the Yellow Cache has 1.6M Points (meaning the storage size is 2x larger).
However, the rewards in Yellow and Blue Rose Tokens in the Yellow Cache are 4x higher than in the Blue one (which means the exchange rate is 2x more profitable) 🌹.
The same logic applies to smaller Caches as well.
You can spend a lot of Recruits first, then upgrade your Cache and receive rewards at the improved rate 🆙💥.
But if you open Cache earlier, the rewards you’ve already claimed cannot be upgraded later when you improve your Cache ❌📦.
May your Caches overflow with rewards! 💎
Post #227
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