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Everyday Unity

Everyday Unity

@everydayunity

A game developer and tech lead in a top grossing company posting Unity, programming, and gamedev related stuff that I find interesting
Website: https://gamedev.center

Most used tags are:
#performance
#shader
#interview

Author: @alexmtr
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Showing posts older than #2035 · Back to latest

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Post #2034 200
Post #2033 220
Asynchronous Image Loader for Unity

ImageConversion.LoadImage and Texture2D.LoadImage are slow when loading large images (greater than 2K) at runtime.
This package aims to offload image loading, image decoding and mipmap generation to other threads. It creates smoother gameplay and reduces lag spike on the Unity main thread when loading large images.

https://github.com/Looooong/UnityAsyncImageLoader

#imageloader #asyncloader #loadimage
GitHub GitHub - Looooong/UnityAsyncImageLoader: Asynchronous Image Loader for Unity Asynchronous Image Loader for Unity. Contribute to Looooong/UnityAsyncImageLoader development by creating an account on GitHub.
  • 👍 7
Post #2031 238
Post #2024 188
Post #2023 185
Building a custom renderer for Unity - Draw Calls & Batching

This series of posts is like a short paraphrase of catlikecoding SRP tutorials and without code. If you find it hard to start the amazing tutorial by catlikecoding since it is really huge, then you can begin with this one for some short theory to be more in context.

https://fazz.dev/articles/building-srp-part-three

#srp #drawcall #srpbatcher
fazz.dev Building a custom renderer for Unity - Draw Calls & Batching - Joe Fazzino I once went down to the river to skip stones, there sat a wise old man who said to me "Don't use MaterialPropertyBlock in the new SRPs (unless you want to break batching on purpose in which case you do you)"
  • 👍 4
Post #2022 186
Post #2020 204
Unity-Technologies/BackgroundDownload: Plugins for mobile platforms to enable file downloads in background

Use Background Download to download large files in the background on mobile platforms. It lets you fetch files that aren't required immediately while caring less about application lifecycle. Downloads will continue even if your application goes into background or the Operating System closes it (usually due to low memory for foreground tasks).

https://github.com/Unity-Technologies/BackgroundDownload

#native #background #downloader
GitHub GitHub - Unity-Technologies/BackgroundDownload: Plugins for mobile platforms to enable file downloads in background Plugins for mobile platforms to enable file downloads in background - Unity-Technologies/BackgroundDownload
  • 👍 6
Post #2016 183
Post #2015 172
Automated Cleanup of Unity's Generated Shaders

The resulting code is around 20-25% smaller and a lot easier to read, which makes it better to work with and optimize. While it does shorten the code, the main improvement is that it becomes much easier to grok.

https://agentlien.github.io/cleanup/index.html

Repo: https://github.com/agentlien/ShaderCleanup

#shadergraph #optimization
agentlien.github.io Automated Cleanup of Unity's Generated Shaders Introducing a tool for automatically simplifying shaders generated from Unity's Shader Graph.
  • 👍 5
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