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Post #2015 172
Automated Cleanup of Unity's Generated Shaders

The resulting code is around 20-25% smaller and a lot easier to read, which makes it better to work with and optimize. While it does shorten the code, the main improvement is that it becomes much easier to grok.

https://agentlien.github.io/cleanup/index.html

Repo: https://github.com/agentlien/ShaderCleanup

#shadergraph #optimization
agentlien.github.io Automated Cleanup of Unity's Generated Shaders Introducing a tool for automatically simplifying shaders generated from Unity's Shader Graph.
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