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Post #2626 769
Unity Pipeline 0.6 adds hot reload for IL2CPP

It is experimental, with a limited [HotReload] C# subset.

In the Editor, open the Window > Pipeline > Settings window, then in the Watcher section, click on Start. Note that you need to put the [HotReload] attribute on methods you intend to edit ahead of time and that it does not support all possible code changes - adding fields to a class is not supported etc.
source


https://discussions.unity.com/t/unity-pipeline-package-0-6-0-exp-1-is-available-now/1735626

#cli
Unity Discussions Unity Pipeline package 0.6.0-exp.1 is available now! This new version comes with lots of additions and fixes for you! Sorry for the long post! TL;DR: Hot reload is more powerful and can be used with IL2CPP and on connected players The Runtime Server has been moved from a MonoBehavior to Settings (Breaking…
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