TGViewer
Everyday Unity Everyday Unity @everydayunity · 1.18K subscribers
Post #2629 374
Netcode for GameObjects 3.0.0 is now available

It is preparation for Unity’s shared Netcode stack: Netcode for Entities 7.0 becomes a hard dependency, Unity 6.7 is the minimum supported Editor

The interesting caveat: NGO does not actively use Entities yet. So the dependency and migration surface arrive before the feature payoff.

https://discussions.unity.com/t/netcode-for-gameobjects-3-0-0-is-now-available/1736792

#unity #netcode
Unity Discussions Netcode for GameObjects 3.0.0 is now available Hi everyone! In sync with the Netcode for Entities version 7.0.0 announcement, we wanted to share an update from the Netcode for GameObjects side of things and how it will be delivered starting with Unity 6.7. What do you need to know Netcode for GameObjects…
  • 👍 11
  • 🔥 2
More from @everydayunity
  1. Sep 22, 2026Introducing GPT‑6 Sol and Luna And better & cheaper sol and luna as an immediate response…
  2. Sep 22, 2026Introducing Claude Opus 5.5 \ Anthropic Cost and speed. Opus 5.5 requires less compute to…
  3. Sep 21, 2026Claude Code effort level and model selection effort means more than just "thinking time."…
  4. Sep 9, 2026Unity Plugin Official Unity plugin for Claude. https://claude.com/plugins/unity #ai
  5. Sep 5, 2026Have you tested Astra already? I checked deepswe bench and decided to test it with medium…
  6. Sep 5, 2026Unity Pipeline 0.6 adds hot reload for IL2CPP It is experimental, with a limited [HotReloa…
Threads Profile ViewerView any public Threads profile without an account.Open ThreadLook →Writing with AI? Make it sound human.Metric37 rewrites AI drafts so they read naturally. Free AI detector, 1,500 words free.Try Metric37 →