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Post #31 27
1️⃣ PASS-THROUGH / MASHUP MODS

This is the easiest route for some cross-game ideas.

Instead of rebuilding everything, you run both games and make them exchange information. For example:

> Game A provides the world/characters/mechanics.
> Game B acts as the host
A bridge connects the two

Universal Modder has a dedicated mashup skill
- covering passthrough mods
- cross-game mechanics
- rendering/collision integration
- other approaches.

🔗 https://github.com/rehan-remade/universal-modder

Alternative:
🔗 https://github.com/morluto/rea

REA is a broader agent-oriented reverse-engineering toolkit that can investigate software behavior down to native binaries.
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