Last Asylum: Plague Reached a New Weekly Revenue High of $3.8M After plateauing for several months,
Last Asylum: Plague returned to growth at the end of June 2026, reaching a
new weekly IAP revenue high of $3.8M last week August 10-16, 2026.
This helped the game climb to
6th place in the Midcore 4X Strategy market by IAP weekly revenue just five months after its release,
overtaking Puzzle & Survival and
Evony: The King’s Return, which generated
$3.5M and
$3.2M, respectively 🔥
The growth may be linked to the release of the game’s “
Era of Revival”
expansion in mid-July, which introduced new progression systems, content updates, and rewards.
Ahead of the content update,
Last Asylum: Plague also
ramped up its ad creative efforts, releasing some of the best-performing creatives in the game’s history. The game followed a
trend we’ve recently spotted in leading Strategy titles like
Whiteout Survival and
Kingshot: opening with an
AI-generated hook directly tied to the game’s plot before transitioning into other parts of the creative 💡
This approach helped boost weekly
installs to
918K even before the content update was released — an
80% increase in just two weeks!
Learn more about trending mechanics in 4X Strategy games and other Midcore subgenres in our
Midcore Insights 2026 report.