Last Asylum: Plague Reached a New Weekly Revenue High of $3.8M
After plateauing for several months, Last Asylum: Plague returned to growth at the end of June 2026, reaching a new weekly IAP revenue high of $3.8M last week August 10-16, 2026.
This helped the game climb to 6th place in the Midcore 4X Strategy market by IAP weekly revenue just five months after its release, overtaking Puzzle & Survival and Evony: The King’s Return, which generated $3.5M and $3.2M, respectively 🔥
The growth may be linked to the release of the game’s “Era of Revival” expansion in mid-July, which introduced new progression systems, content updates, and rewards.
Ahead of the content update, Last Asylum: Plague also ramped up its ad creative efforts, releasing some of the best-performing creatives in the game’s history. The game followed a trend we’ve recently spotted in leading Strategy titles like Whiteout Survival and Kingshot: opening with an AI-generated hook directly tied to the game’s plot before transitioning into other parts of the creative 💡
This approach helped boost weekly installs to 918K even before the content update was released — an 80% increase in just two weeks!
Learn more about trending mechanics in 4X Strategy games and other Midcore subgenres in our Midcore Insights 2026 report.
Post #401
381

- 👍 6
- 👏 2