Senior Unity Developer
HyperVR Games, Remote
Our goal is to continue growing as a developer and publisher, bringing on more talent together, expanding our ecosystem, and strengthening our presence in the niche, ultimately becoming a leading VR player. Our in-house game “Shave & Stuff” was awarded a “Best in Play” title by the Game Developers Conference 2023 and was released on Meta Quest, Pico, and Steam.
For which tasks (responsibilities)?
🌸Architect, implement, and optimize gameplay systems in Unity/C#;
🌸Rapidly prototype features and run internal playtests;
🌸Develop reusable modules for future VR projects;
🌸Integrate VR frameworks (e.g., XR Interaction Toolkit);
🌸Debug, profile, and enhance performance and stability;
🌸Collaborate in design brainstorms and shape product vision;
🌸Ensure controls and game mechanics deliver top-tier UX;
🌸Contribute proactive ideas for technical and process improvements.
What kind of professional are we looking for?
💦5+ years of experience in game development;
💦Solid C# + Unity development background;
💦Experience shipping Unity-based titles;
💦Hands-on experience with gameplay systems, shaders, and optimization;
💦Strong problem-solving skills and a self-driven mindset;
💦Passion for games and creating polished experiences;
💦Ability to work independently while staying aligned with team goals;
💦Strong understanding of user experience and interaction design;
💦English (for daily communication & documentation).
Apply
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Post #8447
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