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WHISMIE/ENG WHISMIE/ENG @whismieeng · 14 subscribers
Post #4 221
Weekly Summary

Artistic Progress:

Completed the corridor kill animation.

Started working on the hand animation and designing the bathroom.


Technical Progress:

NPCs and enemies can now navigate the environment and use doors to reach the player by the shortest path.

Fixed a bug where items picked up by the player had no collisions and did not function properly in the scene.

Each room now has its own camera limits.

Removed unnecessary sprites/animations from the project and optimized the code by adding more modularity.

Started programming the boss fight, which will likely be my focus for the next week.
  • 👌 2
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