TyFlow Mosaic (no Cuda version) by @rman197
This setup doesn't need cloth pre-roll simulation and doesn't use Cuda Cloth Collision Solver. Everything is happening in one frame (in frame 1 to be precise). Will work on TyFlow FREE. Basically idea is simple - move intersecting cloth particles in direction to cloth origin particle to satisfy condition that current cloth origin particle has to be the closest (among other origin particles - they are stored in the "Centers" event). It's a definition of Voronoi Diagram. It's done in one Script which I called "VoronoiPush".
free - download
Post #1145
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