TGViewer
Channel Public Channel
remp's dynasty mindset

remp's dynasty mindset

@hyperstitionlog

trying to escape from the permanent underclass

X: https://x.com/remp0x
TG: @remp0x
Subscribers
1.22K
Photos
407
Videos
16
Links
645

Showing posts older than #1025 · Back to latest

Older Posts 20 shown
Post #1024 59

Forwarded from infinityhedge

*TRUMP: HOPE TO SIGN BILL ON CRYPTO SOON

*TRUMP: CONGRESS WORKING ON CRYPTO MARKET STRUCTURE REGULATION
Post #1023 70
singularity coded
Post #1018 62
ok enough of alpha.
Post #1015 76
on their web they have slots too
and they’re going to build prediction markets afaik
$juice guys gonna be helping
Post #1013 197

Forwarded from Tektrix

I built a game where users need to collect XP points while avoiding jeets (larps and red candles).

The characters for the game are 26 different KOLs

The goal for players is to collect as many XP points during tournament time.

the top 3 players who collected the most XP points for each tournament will win each 15% of the dev rewards.

50% of the dev rewards goes to the KOL who had players collect the most XP with his character.

while the leftover 5% dev rewards will go towards dexscreener boosts

There is a slot machine too, where people buy credits in SOL and get paid with SOL for winning.
The house doesn't make money on the slot machine, 10% of the bets goes to the jackpot.

and there is going to be prediction market section, where people can bet on the KOL who they think going to win each tournament.

First tournament will run for the first 1 hour after launch, to show people that the system works and it is in fact paying people when tournament is over.

2nd tournament will run for 3 hours.
3rd will run for 24 hours,
then we will have a weekly tournament
and then a monthly tournament

KOLs has incentive to ape and bring their followers, both for volume (which will make the dev reward bigger for them). and for pride, to show that people played with their character the most over other KOL

The house is not profiting from anything, even dev rewards goes to the players / kols.
there is a control panel where people can track real live data of players who playing the game and their progress, so everything is transparent and can be tracked.

The whole system is automated, the tournaments payouts, the slot machine jackpot, the prediction market payout.

once it's live, there is nothing else to be controlled/done by me, it has it's own mind and soul :)
Post #1012 228
2H3cdEiiSApBB8qJBqw2T1HoD7YZugejGYc2FBoVpump

$RIVALS 12k

no way the game’s actually good, the dev’s still posting, and it’s dead. dev’s a friend of someone i know, so i bought in. gonna see what happens today. just needs some visibility imo.
Post #1011 80
also bought some $ELGNT (Eliza Agent) at 300k mc - similar project to Eliza Town afaik

6XNxPVyTAWGFEBauPMeVevq5qpszsagzuZzA5SSJpump

still doing some research on both so be prepared to lose it all
Post #1010 74
btc rugging
Post #1009 55

Forwarded from pow 🧲

my bullish hopium on this is since gas town decline, shaw mode to prove its worth here (via agents, as i don't think shaw will go schizo mode here like ai16z - i think he said agents would full on run this)
Post #1008 55

Forwarded from Pow's Gem Calls

Call him a grifter or schizo egoist, you can't hate on the fact that he has been building publicly nonstop
Post #1006 72
last ai szn was started by ai16z (shaw),
now he's cooking eliza town (game with generative agents)
Post #1005 78
fullport'd $ELIZATOWN on FOMOapp at 1.1M, now 1.4M
  • ❤‍🔥 1
Older posts →
Threads Profile ViewerView any public Threads profile without an account.Open ThreadLook →Writing with AI? Make it sound human.Metric37 rewrites AI drafts so they read naturally. Free AI detector, 1,500 words free.Try Metric37 →