Dev Log 3 is out. A lot of things got cleaned up. Some parts got simpler. Some got more solid. The way chambers, threads, and chat fit together is starting to feel more real now
This one is about refactoring and stabilizing what was built so far, not adding shiny new things.
If you’ve been following along, the latest update is here:
https://blog.humanode.io/vortex-sim-dev-log-3-refactor-stabilization-chamber-threads-chat/
More soon.
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