Post #152
262
Использование проективной геометрии на практике: ссылка
YouTube Projecting Space - Hyperbolica Devlog #4 In this 4th installment, we'll go beyond the camera and dive into the tricky
nuances of dealing with hyperbolic and spherical rendering, how to achieve them in a traditional rendering pipeline, and working with gravity in a hyperbolic world.
Previous Devlogs:…