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frightG Team Android Ports

frightG Team Android Ports

@frightgports

Ports from the "frightG" team will be released here for Android.
Glad to see everyone!
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Recent Posts 13 shown
Post #90 174
🇷🇺Под прошлым постом возникли вопросы насчёт того, какой сейчас в разработке проект?
Итак если кому-то интересно разгадывать загадки проект имеет внутри название "Project F", дальше думайте сами, раньше внутренних названий таких у нас не было (у нас их в принципе не было), поэтому пробуйте угадывать, если учитывать то что если бы существовали такие названия и тогда то у первого и второго порта(и они бы были сделаны мною, другим мэйнтейнером) были бы названия "Project OS" и "Project TA2"
(Сами двинули меня к прогреву, не смог удержаться)

🇺🇸 Following the last post, questions came up about the project currently in development.
So, for anyone interested in a bit of a riddle: the project’s internal codename is "Project F", draw your own conclusions from there. We haven't used internal codenames like this before (or any at all, really), so give it a guess. To put it in perspective: if we *had* used such names back then, the first and second ports (created by me, the other maintainer) would have been named "Project OS" and "Project TA2."
(You guys practically pushed me into teasing this, I couldn't help myself.)
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Post #89
frightG Team Android Ports pinned «🇷🇺Всем привет, мы тут пропадали на очень длинные сроки, всё из-за отсутствия идеи для портов, как минимум сейчас идёт работа над одним проектом, который до сих пор не может завершиться, а у нас уже конкуренты дышат в спину. В общем-то чтобы мы там не дединсайднулись…»
Post #88 298
🇷🇺Всем привет, мы тут пропадали на очень длинные сроки, всё из-за отсутствия идеи для портов, как минимум сейчас идёт работа над одним проектом, который до сих пор не может завершиться, а у нас уже конкуренты дышат в спину.
В общем-то чтобы мы там не дединсайднулись спустя 5 месяцев разработки и трёх перезапусков (да, проект имеет длинную историю)
Мы наконец-то открываем ещё один центр поддержки, помимо звёзд в телеграмме
НАШ БУСТИ!!!
Вы можете донатить сюда любую сумму, однако мы продолжим предоставлять весь контент БЕЗВОЗМЕЗДНО т.е. АБСОЛЮТНО БЕСПЛАТНО
А поддержка нас копеечкой помогает нам:
•Не дизморальнутся (5 месяцев на один проект Карл, для маленькой команды очень много учитывая также и масштаб проекта)
•Покупать новые игры для портов (кто-то скажет про зелёные сайты, но у больших студий.... Я думаю они быстренько придут к нам с претензиями если узнают об этом, это просто чтобы лишний раз уберечь нас от этого)
Пасиб за внимание❤️
Ссылка на Boosty
(Запоздал немного потому что посты давно вышли на бусти)

🇺🇸Hey everyone! We’ve been MIA for quite a while, mostly because we ran out of ideas for ports.
We’re currently working on a project that just won't seem to wrap up, and, to make matters worse, competitors are breathing down our necks.
Basically, to keep us from burning out completely after five months of development and three restarts (yeah, this project has quite a history)...
We’re finally launching another support channel alongside our Telegram Stars option:
OUR BOOSTY PAGE!!!
You can donate any amount you like here, but we’ll keep providing all our content for free, and I mean COMPLETELY free.
Supporting us with even a small contribution helps us:
• Stay motivated (five months on a single project, seriously! That’s a huge amount of time for a small team, especially considering the project's scale).
• Buy new games to port (some might mention torrents, but when dealing with major studios, I think they will come with DCMA after they find out about that, so that's just to cover our asses)
Thanks for your attention!❤️
Boosty Link
(A bit late, because the posts came out on Boosty a while ago)
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Post #87 957
Well, it's embarrassing to say... summer is coming to an end...

Thanks for everything, summer... I hope next year will be full of interesting things...
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Post #84 2.17K
Who has already completed the game?
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Post #83 2.14K
frightG Team Android Ports TrapAdventure 2 Game Version: 1.18 (Updated January 28, 2026) Port Version: 1.0 (Android) Package: net.hirojaca.trap2 Version Code: 10 Minimum Android: 6.0 (API 23) --- This game is the sequel to TrapAdventure. It's unfair. It's frustrating. And it absolutely…
Well, have you had a chance to play? Post your records.
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Post #82 2.11K
frightG Team Android Ports TrapAdventure 2 Game Version: 1.18 (Updated January 28, 2026) Port Version: 1.0 (Android) Package: net.hirojaca.trap2 Version Code: 10 Minimum Android: 6.0 (API 23) --- This game is the sequel to TrapAdventure. It's unfair. It's frustrating. And it absolutely…
I also unlocked the "Normal Mode" - which is a paid option in the original.
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Post #81 1.99K
frightG Team Android Ports TrapAdventure 2 Game Version: 1.18 (Updated January 28, 2026) Port Version: 1.0 (Android) Package: net.hirojaca.trap2 Version Code: 10 Minimum Android: 6.0 (API 23) --- This game is the sequel to TrapAdventure. It's unfair. It's frustrating. And it absolutely…
I promised I'd finish it, and I did. It plays great.
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Post #80 6.68K
TrapAdventure 2
Game Version: 1.18 (Updated January 28, 2026)
Port Version: 1.0 (Android)
Package: net.hirojaca.trap2
Version Code: 10
Minimum Android: 6.0 (API 23)

---

This game is the sequel to TrapAdventure. It's unfair. It's frustrating. And it absolutely does not care about your feelings. You will fail. Repeatedly. You will question your skills. Possibly your life choices. But if you're the kind of player who laughs at pain and keeps going anyway, this game might be for you. The game is brutal on purpose. Consider this a challenge. Good luck. You'll need it.

Ported by frightG Team.

---

Technical Details:
• Based on the final iOS version 1.18
• Touch controls only (no gamepad support)

---

Download Links:

1.18 (no smoothing):
https://drive.google.com/file/d/1HR11Y0HczNaXQi9j1yq-aKxqR737rQDm/view?usp=drivesdk

1.18s (with smoothing, as in the original):
https://drive.google.com/file/d/1VIUrSte_GHUmweY2l4NeMr4EHJdogGgd/view?usp=drivesdk

Thank you all for your support!
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Post #79 1.65K
A couple more shreds and I'll post it
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Post #78 1.75K
In short, the ending has been fixed, and the vibration too.
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Post #74 1.9K
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Post #64 1.76K
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