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Everyday Unity Everyday Unity @everydayunity · 1.19K subscribers
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Performance checklist provided by Unity in their ECS samples repo covers both regular projects and DOTS.

It gives you a clear plan of what to check after identifying slow parts of your game through profiling. While the list may seem trivial to developers experienced in optimization, it's beneficial to have it formalized and written down somewhere to optimize your optimization workflow. And of course it’s very helpful for less experienced devs.

https://docs.google.com/document/d/1QQZz6xzmWpe6NMdL3t2o7RXmya6UFyl_Xgo3KPfGxzQ/

#performance #profiling
Google Docs Performance checklist Performance checklist Things to consider when your code is slow. Have you profiled? Where are the bottlenecks? The first rule of performance is always: Don’t guess! Profile! Is your code slow? How slow? Where is it slow? Until you measure the actual…
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