Classic 3D videogame shadow techniques
https://30fps.net/pages/videogame-shadows/
I found this description of shadow techniques very interesting. It's a good starting point for learning shadowing by trying to implement some of these techniques. For example, I learned a lot about shadow cascades by implementing it while following an excellent tutorial on a scriptable render pipeline: https://t.me/everydayUnity/2276.
Cascades are briefly mentioned in this post as a technique used in modern games. However, it does not cover the radiance cascade technique, which you can read more about here: https://t.me/everydayUnity/2423.
#rendering #shadow
Post #2457
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