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Everyday Unity Render Hell – Book I | Simon schreibt. https://simonschreibt.de/gat/renderhell-book1/ #render #hell #pipeline
Use the GPU, Luke!

A highly detailed post about compute shaders, where the author delves into the intricacies of how GPUs work and provides a higher-level overview of the pipeline compared to Render Hell. I definitely recommend reading it, as well as Render Hell, if you are interested in more details on how GPUs operate.

https://arnaud-carre.github.io/2023-12-10-gpgpu/

#computeshader #rendering #gpgpu
Leonard's Blog Use the GPU, Luke! You don't have to be a graphics programmer to need a GPU, by Arnaud Carré
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