ParrelSync is a Unity editor extension that allows users to test multiplayer gameplay without building the project by opening another Unity editor window and mirroring changes from the original project.
Gonna come in handy especially given the new template release: small scale competitive multiplayer.
https://github.com/VeriorPies/ParrelSync/
Template: https://forum.unity.com/threads/small-scale-competitive-multiplayer-template-now-released.1520044/
#netcode #editortools
Post #2336
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