Unity ECS Performance Testing
The second post in my series on automated testing with Unity.Entities, where I shared why I believe performance testing is valuable and worth adopting. I also provided examples in the post, along with a sample repo that you can use to skip setting it up yourself in your project.
https://gamedev.center/unity-ecs-performance-testing-the-way-to-the-best-performance/
Repo with the sample: https://github.com/AlexMerzlikin/UnityEntities-AutomatedTests-Sample
#ecs #dots #performance #testing
Post #2325
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Everyday Unity Unit Testing Made Easy: How I Test My Game Made With Unity ECS I haven't posted on my blog for a while, partly because I've been investing time in developing my game, which is still in its very early stages. Nonetheless, I wanted to share how I write unit…
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