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Post #2298 405
Godot is not the new Unity - The anatomy of a Godot API call

A very long, but very interesting read about calling unmanaged code in Unity and Godot.
Tbf Idk if the removal of Unity script language back in 2017 was a result of a similar issue Godot has now, but anyway Godot has a long road to achieve what the Unity team has done for scripting performance and working with unmanaged code.

https://sampruden.github.io/posts/godot-is-not-the-new-unity/

#godot #performance
Sam Pruden Does Stuff Godot is not the new Unity - The anatomy of a Godot API call UPDATE: This article has started an ongoing conversation with the Godot devs. They care about the issues raised, and would like to improve things. Significant improvements will almost certainly be made, although it’s still early days and it’s unclear what…
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