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Play and Earn Planeta Nostra @EggTapper_bot
Planeta Nostra Telegram Game - Prequel to Planeta Nostra XR Game
www.planetanostra.com
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Recent Posts 13 shown
Post #138 1.37K
Nostras,

Not every Creature sent into the Deep Realm returns.

But sometimes, fragments of their memories remain - places they saw, enemies they faced, the final moments of their journey.

For years, the Orders have studied these fragments, trying to understand what happened.

Now the archives are open to you.

Reconstruct the missions of fallen Creatures and send others to walk the same path.

To train. To survive. And perhaps to discover what we missed the first time.

Every reconstruction brings us closer to understanding the Deep Realm - and what awaits us there.

Start the reconstruction!
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Post #137 1.18K
Level editor is live! πŸ’₯
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Post #135 1.84K

Forwarded from Planeta Nostra Chat πŸ‡¬πŸ‡§

Dear Nostras,

πŸ”₯We’ve shipped an update. And it may be bigger than it appears.

First of all, there is a new type of building unlocked - the Forgery.

It allows you to demolish your Weapons and Shields and free up slots in your buildings.

πŸš€This also means that you can now find the missing pairs for your items and rank them up.

Each Eraser requires Gamecoins, so for those who have been saving them, this is the right moment.

Once you delete an item, you can obtain a new one. New items require different resources, making it much easier to find the right resources for the items you actually need now.

For those of you who were stuck because all your slots were occupied - unable to obtain new equipment or rank up your Weapons and Shields - this update removes that limitation.

↗️You have an unlimited number of Forgery per day, but each new usage doubles in price in game coins.The cost resets every 24 hours.

Level Up. Rank Up. Faster than ever.

The next major update is already on its way: the Level Editor. It will arrive on August 5 - mark the date!

More exciting news coming soon!
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Post #134 5.01K
Dear Nostras,

We’re excited to announce a strategic partnership between Planeta Nostra and AIDEX β€” a lightning-fast trading infrastructure built for both AI agents and human users.

AIDEX introduces Vibe Trading - a new way to trade: simply express your intent in plain language AIDEX builds the trading strategy, and executes it automatically.

AIDEX Vibe Trading is scheduled to launch in Q2 2026.

As part of this partnership, AIDEX is launching a joint campaign for the Planeta Nostra community.

The Planeta Nostra community will be eligible for the AIDEX airdrop as part of this partnership.

Early access is already open:

πŸ”— Follow AIDEX on X

⚑️Try AIDEX lightning-fast swaps

More exciting news soon!
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Post #132 3.38K
Dear Nostras!

TON withdrawals are now live!

Your P2P marketplace earnings can now be withdrawn straight to your wallet β€” trade, earn TON, and withdraw your profits!

What’s next: in the upcoming updates, we’re launching Forgery β€” a new feature where you’ll be able to spend in-game coins to dispose of unwanted weapons and gear, freeing up inventory slots.
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Post #130 6.17K
βš”οΈ Weapon Mastery Race β€” 1000+ TON Prize Pool

We’re launching a competition: be the first to create a Weapon with max Rank and max Level and claim TON rewards.

Prizes for the first player to reach Max Rank & Max Level with a weapon of each rarity:

πŸ† 500 TON β€” first Legendary
πŸ₯‡ 300 TON β€” first Epic
πŸ₯ˆ 250 TON β€” first Rare
πŸ₯‰ 200 TON β€” first Common

How to take part:

1️⃣ Upgrade a weapon to max Rank and max Level.

2️⃣ List it on the P2P Marketplace for the prize amount in TON (market price).

3️⃣ If you’re the first for that rarity β€” the Orders will buy it instantly.

The war with the Chtonians is coming β€” push your weapon to the limit and make sure one of the perfect ones carries your mark. πŸš€
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Post #128 4.02K
P2P Marketplace is Live πŸ”₯

The P2P Marketplace is now live: you can buy, sell, and trade your items directly with other players in TON. List your gear, hunt for underpriced loot, make your own deals, and quietly shift the balance of power inside Planeta Nostra.

At the same time, a new TON payment option is active in the Shop: you can pay for regular items in TON, get a πŸ› discount, and unlock special bonuses when you choose TON. 🎁

In February, TON withdrawal will open β€” everything you earn and save now on the Marketplace is getting ready to leave the game and land in your wallet.

Open the Marketplace, make your first trade, and quietly tip the balance of power in the Deep Realm.

Trade on P2P! πŸš€
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Post #127 5.59K
Digitizing the Earth

Our key long-term goal is the digitization of the real world.

This is where Planeta Nostra becomes a gamified tool: the game helps collect data, build a digital layer, and create the foundation for precise XR object positioning in the real world.

We’re working on the first XR version of the game and an Earth digitization module, where real-world spaces will become part of the Planeta Nostra Universe!

πŸŽ„ More news in the year ahead! See you all in the New Year! πŸŽ„
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Post #120 3.9K
New large map and gameplay mechanics!

A major separate update will be a new large map, designed with the expanded Planeta Nostra gameplay mechanics and user-generated content in mind.

This map will be the first vivid example of what the new Level Editor is capable of and how far you can go in building your own adventures inside Planeta Nostra.

Quests and missions, item hunting, mini-games, interactive dialogues, P2P interactions, Avatar battles, new types of activities β€” all of this awaits you on the new map created with the Level Editor.

Release - Q1 2026
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Post #113 3.59K
What makes the Level Editor so important:

Accessible even to beginners:
The editor is designed so that not only game designers, but also regular players can create levels: an intuitive interface and ready-made building blocks that let you assemble levels like a constructor.

AI integration:
The Level Editor will be integrated with AI and will help you quickly create vivid, well-thought-out, professional-quality content β€” from dialogues and descriptions to visual elements.

Content monetization:
You’ll be able not only to invent worlds, but also to earn from them: popular levels will bring their authors a share in the in-game economy.

Connected to the P2P economy:
Levels, items, and scenarios will all be integrated into the P2P marketplace and in-game circulation, becoming a part of the overall Planeta Nostra economy.

The Level Editor will also be connected to Spheroid Universe Spaces.

Public open beta scheduled for Q1 2026
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