🏰 Major Edge of Empire Update
The Exchange. Skulls can now be traded for USDT directly with other players. The choice is yours: sell, buy, or hold. Value lies ahead.
Try Your Luck. A paid spin: 2 to 100 runes per attempt, up to five attempts a day. And the big one - a 10,000 rune jackpot.
Alliance League starts September 1. A seven-round season: one 15v15 war every day, total stars decide your place in the group, and places move your alliance up or down the leagues. Your leader signs the alliance up; roster of fifteen or more.
League Shop. Spend skulls on hammers, potions, wall rings and shovels. A hammer instantly grants a level to a building, hero or troop.
New war rewards. Skulls are earned for every base you take: more stars, more skulls, and a target above your Town Hall is worth more. Win the war and everyone who attacked gets a bonus that grows with your alliance level.
Revenge always works now. You can strike back at any moment, even while the attacker is online. They came for you first.
Battle replays are accurate. A replay now shows exactly the battle that happened - balance changes no longer distort it.
The game runs faster. Server freezes that stalled everyone's battles and wars at once are gone. Weaker phones now run cooler and load quicker. Fixed a bug that could leave you stuck on the battle screen after a connection drop.
Play now: @EdgeOfEmpireBot
Post #26
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