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Edge of Empire Official

Edge of Empire Official

@edgeofempireofficial

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Post #42 989
βš”οΈ Edge of Empire for Android - update 0.11.32. Let's test it together!

πŸ†• In-app How to play guide Β· Clan wars, challenges & Clan War League Β· War attack replays Β· Gifts, titles, Rage Hour Β· Cursed Totem in the shop Β· A bought shield no longer vanishes after one attack (βˆ’3 h per attack)

πŸ“² Download: https://edgeofempire.club/app/EdgeOfEmpire.apk

πŸ”‘ Keep your progress:

1. In the Telegram game: Settings β†’ Account β†’ Email. Enter your email and the code from the letter.
2. In the app: enter the same email β†’ Get code β†’ enter the code. Same village, same progress.

⚠️ Don't tap "No account? Sign up" - it creates a new empty village.

🐞 Found a bug? Leave a comment with what happened and a screenshot πŸ™
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Post #41 638
Matchmaking Update: Stronger Players Can Now Find Each Other

Previously, matchmaking was based only on Town Hall level. At the top of the ladder, that created a problem: there simply aren’t many high-level villages, some are under shield, and search could keep showing the same targets - or none at all.

Now we’ve added a high-level matchmaking pool.

You can enter this pool by reaching a high enough Town Hall level or trophy count - either one is enough. Players inside this pool can find each other regardless of the difference in Town Hall level.

The rule works both ways: if you can attack someone, they can attack you too. So if you’ve climbed high in trophies with a lower Town Hall, be ready for stronger visitors. The upside is that you’ll also have access to richer targets.

Everything else works as before:
β€’ Shields are still respected
β€’ Recently attacked villages remain protected
β€’ Clanmates cannot be matched against each other
β€’ Regular matchmaking is still active

The high-level pool simply adds more possible targets - it does not replace the existing matchmaking system.

Play now: t.me/EdgeOfEmpireBot

Good luck with your attacks. βš”οΈ
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Post #40 3.87K
🏰 Chief, we’ve got an important update.

Today was supposed to be the day we announced the official launch - and rewarded everyone who’s been with us through the beta.

But after looking at everything we still want to finish, polish, and improve, we made the call not to rush it.

βš”οΈ Edge of Empire officially launches October 15.

That gives us a little more time to make the game stronger, smoother, and ready for launch.

And for you?


πŸ† Three more weeks to earn achievements.
The more you complete before launch, the bigger your starting bonus will be.

To everyone who’s been building, battling, reporting bugs, sharing ideas, and sticking with us - thank you.

We read your messages. We see your feedback. And we’re seriously grateful to have such an active community already.

βš”οΈ NEW EVENT: EMPIRE BOARD!
Claim your territory. Rule the arena.Step into the all-new Empire Board mode, outsmart your rivals, and prove your absolute dominance in battle! πŸ‘‘

Your throne is waiting. Are you ready to conquer?

Play now: t.me/EdgeOfEmpireBot

See you on October 15, Chief. βš”οΈ
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Post #39 4.68K
βš”οΈ NEW EVENT: EMPIRE BOARD!

Claim your territory. Rule the arena.Step into the all-new Empire Board mode, outsmart your rivals, and prove your absolute dominance in battle! πŸ‘‘

Your throne is waiting. Are you ready to conquer?

Play now: t.me/EdgeOfEmpireBot
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Post #37 4.67K
🎨 YOUR PROFILE - YOUR RULES!

Full profile customization is now live!
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Post #36 2.92K
🏰 Season 3 Pass - Now Live!

The season runs 25 days - until October 13. 50 levels, 5 stars each. Stars come from battles, and clan war attacks earn double.


🎁 What's Inside
- Level 40 - Electro Boots: epic gear for the Royal Champion. Epic gear has no other source in the game - not in the shop, not from the Blacksmith. The pass is the only way to get it
- Level 50 - "Frost" skin for the Barbarian King. In the shop it costs 350 runes
- 20 wall rings and 4 shovels - walls go up without gold
- 7 hammers: 3 building, 2 troop, 2 hero - an instant level, no waiting
- Plus along the way: 288 runes, research/training/builder potions, a rune of your choice, and gold and elixir storage top-ups at nearly every step


⚑️ Perks That Work the Whole Time You Hold the Pass
- Troops - free and instant. No elixir, no queue. Camp space is the only limit
- Spells - free and instant, same deal
- 20 attacks a day instead of 15
- Boss Arena - 3 tries a day instead of 1
- Village recovery after a raid - 2x faster
- Autumn and Winter landscapes, pins in chat, and daily quest rewards
- Season Bank: a quarter of all raid loot gets saved separately and never gets lost to raids - collect it at the end of the season


πŸ†• New This Season
- Bonus levels after 50. Every 10 stars gives +1% gold and +1% elixir storage, up to 50 more levels. The pass keeps paying until the last day of the season, not just until you finish the ladder
- "Cosmos" name colour - granted the moment you buy, and it stays with you forever. Everyone sees it in chat, in your clan and in the league table


Play now: t.me/EdgeOfEmpireBot

The previous season has fully closed out.
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Post #35 1.8K
🏰 SEASON 2 OF THE CLAN LEAGUE IS LIVE!

Brew your strongest troops - the rewards are waiting. Good luck to everyone!

And here's the news: the Season Pass just got a major upgrade -

Free instant troop training, zero wait time
Village recovery now maxes out at just 1 minute
Brand-new Season 3 maps, exclusive to pass holders
Pass holders now get every update FIRST, before public release
New achievements and badges to unlock

Want to check out another player? Just open the League table, tap their name, and their profile pops up - you can jump straight into their village from there. Achievements can be displayed right next to your name in chat and in the leagues too.

And yeah - you can now make your username animated! Head to Settings β†’ Appearance to check it out. Animated names unlock at different support tiers for the project.

Thanks for being with us - we've got something even bigger cooking for you.


Play now: t.me/EdgeOfEmpireBot

Oh, and almost forgot: don't forget to link your email in Account Settings - this matters if you want account access from any platform down the line.
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Post #34 1.55K
β™Ÿ
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Post #33 1.85K
🏰 Heroes Now Take Orders

You used to deploy your hero and just watch where he wandered on his own. Now you're the one leading the charge β€” down to the very last building.

How it works:
β€” Tap the hero's portrait to take control.
β€” Tap an enemy building and your hero heads straight there to hit it.
β€” Tap the selected hero again for a super attack.
β€” Change targets on the fly - just tap the next building, no need to re-select the portrait.

Once an order's carried out, your hero automatically returns to fighting on his own. Each one has his own colored line to his target, so in the heat of battle you can instantly see who's headed where.

Three minutes decide everything. And now it's not just your troops in your hands - it's your heroes too.

Play now: t.me/EdgeOfEmpireBot
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Post #32
Channel photo updated
Post #31 1.84K
You can now attach an email address to your game. Open Settings and find Email linking - type your address, we send a code, you enter it. Half a minute, once.

Why it matters. Today your whole progress hangs on a single Telegram account: lose access to it and the village goes with it. An attached email is a second key - it brings your account back.

It also unties the game from one bot. The web version already runs in any browser, the mobile app is on the way, and a single email will let you enter the same village from any of them.


Play now: @EdgeOfEmpireBot
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Post #30 2.25K
Right now there's a major outage on the side of the global service Cloudflare - anyone experiencing issues logging in or during battles should know that some parts of our server infrastructure sit behind Cloudflare's protection, so certain features may be temporarily unavailable. We're monitoring every step of this and expecting a quick resolution.
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Post #29 2.79K
πŸ“’ Important News

We're pushing back the launch to September 25th. Why? We're not going to make it to the official start with everything we want to deliver. We still need to redraw all the buildings and part of the interface so we can launch across multiple platforms and give our players the best possible experience.

Right now we're working around the clock - squashing bugs and rolling out at least 2 updates every single day. Some of these updates aren't even visible, but they're improving the overall feel of the game, and it just keeps getting better and better.


Play now: @EdgeOfEmpireBot

Thanks for being with us - we see your activity and all your feedback.
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Post #28 3.2K
🏰 We're evolving - every single day.

We're not just updating the game daily - we're building something we won't be ashamed to put in front of the entire world. Right now, we've already started replacing parts of our textures as we prepare to launch across different markets, making sure everything's clean and ready.

We're genuinely happy to have every single one of you here - because at the end of the day, this is all being built for you. We're pushing ourselves to get better and faster, every single day.


There are some technical challenges we're working through at this stage - Telegram's WebView has real limitations, and we know it. But we're doing everything we possibly can (and sometimes things that shouldn't even be possible) to cut down delays on the current tech stack.

Play now: @EdgeOfEmpireBot

What's coming next? A lot. πŸ”₯
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Post #27 2.79K
Edge of Empire Official 🏰 Major Edge of Empire Update The Exchange. Skulls can now be traded for USDT directly with other players. The choice is yours: sell, buy, or hold. Value lies ahead. Try Your Luck. A paid spin: 2 to 100 runes per attempt, up to five attempts a day. And the…
Registration for the Alliance League is open.
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Post #26 3.56K
🏰 Major Edge of Empire Update

The Exchange. Skulls can now be traded for USDT directly with other players. The choice is yours: sell, buy, or hold. Value lies ahead.

Try Your Luck. A paid spin: 2 to 100 runes per attempt, up to five attempts a day. And the big one - a 10,000 rune jackpot.

Alliance League starts September 1. A seven-round season: one 15v15 war every day, total stars decide your place in the group, and places move your alliance up or down the leagues. Your leader signs the alliance up; roster of fifteen or more.

League Shop. Spend skulls on hammers, potions, wall rings and shovels. A hammer instantly grants a level to a building, hero or troop.

New war rewards. Skulls are earned for every base you take: more stars, more skulls, and a target above your Town Hall is worth more. Win the war and everyone who attacked gets a bonus that grows with your alliance level.

Revenge always works now. You can strike back at any moment, even while the attacker is online. They came for you first.

Battle replays are accurate. A replay now shows exactly the battle that happened - balance changes no longer distort it.

The game runs faster. Server freezes that stalled everyone's battles and wars at once are gone. Weaker phones now run cooler and load quicker. Fixed a bug that could leave you stuck on the battle screen after a connection drop.

Play now: @EdgeOfEmpireBot
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Post #25 2.67K
ALLIANCE LEAGUE - LIVE SEPTEMBER 1

Your alliance is about to matter a whole lot more. The Alliance League goes live September 1 as a test run.

Here’s how it works:
- Your leader signs the alliance up and picks the roster.
- Eight alliances land in one group and fight it out for a week β€” a new opponent every day.
- Placements are settled at the end of the week. Finish higher, or climb to a tougher league, and the payout goes up.
- Top alliances move up, the bottom ones drop. Eighteen tiers, Bronze to Champion.

A season runs two weeks: one week of war, one week to breathe. Regular Alliance Wars fill the gap, so nobody sits idle.

Launching alongside the League:
- League Shop. Spend your skulls on potions, storage runes, Wall Rings and Hammers β€” the stuff that actually moves your base forward.
- Exchange. Sell skulls to other players or buy more from them for USDT. You set the price.
- A few more things we’ll show you closer to launch.

Stronger base, higher placement. Higher league, bigger payout. That’s the whole idea.

This is a test run - rules and numbers will get tuned as we go, and we’re reading your feedback. Get your roster ready. September 1.

Play now: @EdgeOfEmpireBot
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Post #24 3.41K
🏰 Every Troop Now Has Its Own Personality

We went through the entire troop roster from top to bottom. Health, damage, range, movement speed, splash radius, chain attacks, spawns, healing, wall-breaking - every unit now has its own precise numbers instead of shared, rough estimates.

What You'll Notice

Each troop has its own pace.

Each troop has its own attack rhythm. Heavy hitters strike rarely but hard, light ones strike often. Overall DPS stays balanced - what's changed is how the battle actually feels.

Troop cards now tell you exactly who they are, what they target, and how they attack.

Full guide, right in the game. Tap the gear icon on the main screen, then "How to Play - Guide."

It breaks down every troop - health, damage, range, speed, special abilities - plus a "Who Beats Who" section and everything else about the game. Sections we've updated are marked with a green NEW tag.
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Post #23 3.46K
We’re aware of the current bugs, issues, and cases where certain game mechanics aren’t working as intended. Our team is actively working on fixes and improving the game’s overall stability.

Some of these issues have already been resolved, and the remaining fixes will be rolled out in upcoming updates. With each update, the game should become more stable and work closer to how it was intended.

Thank you for your reports, feedback, and patience - it really helps us identify and fix issues faster.
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