Post #1059 5.62K Aug 22, 2024, 06:48 UTC Основательная лекция на полтора часа о дизайне головоломок в играх. https://youtu.be/hRYZO-5SvLk YouTube Vector 2020: Jonathan Hamel on Puzzle Design Best Practices Drawing from experience on Tomb Raider 2013, Rise of the Tomb Raider, and the 2017's VR action/adventure Lone Echo, this talk examines that pace-breaking connective tissue of the action/adventure genre in detail: puzzles. What distinguishes a puzzle from… 🔥 16 ❤ 2 👍 2