🟢 Не влияет
📅 04-08-26 00:18:54 🔗 Steam
GAMEPLAY
• Fixed a case where grenades could be thrown through level geometry
MAPS
Cache
• Fixed various gaps in map
• Fixed collision in various spots across map
• Fixed flickering on some assets
• Removed boost spot in Outside A
Shelter
• Updated to the latest version from the Community Workshop (Update Notes)
MAP SCRIPTING
• Added Instance.TracePlayer
• Added Instance.OnWeaponPickup
• Added Instance.OnBombExplode
• Added Instance.SpawnGrenadeProjectile
• Added dropper to Instance.OnWeaponDrop event
• Added hitEntity to Instance.OnGrenadeBounce event
• Added normal to Instance.OnGrenadeBounce event
• Added CSGrenadeProjectileBase.GetGrenadeType
• Added CSGrenadeProjectileBase.GetThrower
• Added CSGrenadeProjectileBase.Detonate
• Added CSPlantedC4.IsBombsiteA
• Added CSPlantedC4.IsBombsiteB
• Added CSPlantedC4.GetPlanter
• Added CSPlantedC4.GetDefuser
• Added CSPlantedC4.IsActive
• Added CSPlantedC4.IsExploded
• Added CSPlantedC4.IsDefused
• Added CSPlantedC4.GetPlantTime
• Added CSPlantedC4.GetExplodeTime
• Added CSPlantedC4.GetDefuseStartTime
• Added CSPlantedC4.GetDefuseFinishTime
• Added CSPlayerPawn.HasDefuser
• Added CSPlayerPawn.SetHasDefuser
• Added CSGrenadeType enum
• Fixed a bug where Instance.RegisterCheatCommand would not work on script reload.
• Deprecated bounces from Instance.OnGrenadeBounce event.
Post #120
424
- 🖕 2