Post #13654 107 Mar 5, 2026, 20:26 UTC The mystery of the posted message that was dispatched before reaching the main message loopИсточник: The Old New Thing Microsoft News The mystery of the posted message that was dispatched before reaching the main message loop Perhaps it's because you dispatched it.
Post #13653 104 Mar 5, 2026, 17:17 UTC Visual Studio at GDC Festival of Gaming 2026Источник: C++ Team Blog Microsoft News Visual Studio at GDC Festival of Gaming 2026 See Visual Studio, GitHub Copilot, and Windows tools cut friction across your game dev workflow at GDC Festival of Gaming 2026
Post #13652 108 Mar 5, 2026, 16:59 UTC Wait is it POSIX? Investigating Different OS and Library Implementations for Networking - CppConИсточник: CppCon YouTube Wait is it POSIX? Investigating Different OS and Library Implementations for Networking - CppCon https://cppcon.org --- Wait is it POSIX? Investigating Different OS and Library Implementations for Networking - Katherine Rocha - CppCon 2025 --- When it comes to networking, the default is using a library such as Boost or the operating system’s functions…
Post #13651 103 Mar 5, 2026, 13:58 UTC О радости программирования и невесомости достиженийИсточник: HabrАвтор: dalerank ❤ 2
Post #13650 92 Mar 5, 2026, 10:43 UTC Accelerated 2D Canvas BenchmarksИсточник: Qt Blog www.qt.io Accelerated 2D Canvas Benchmarks See how the accelerated 2D canvas benchmarks reveal significant performance improvements over OpenGL, especially on mobile and embedded devices.
Post #13649 93 Mar 5, 2026, 09:00 UTC What's new in QML Tooling in 6.11, part 1: QML Language Server (qmlls)Источник: Qt Blog www.qt.io What's new in QML Tooling in 6.11, part 1: QML Language Server (qmlls) qmlls qmlformat qmllint QML Language Server LSP Qt
Post #13648 101 Mar 5, 2026, 08:14 UTC Weighing up Zngur and CXX for Rust/C++ InteropИсточник: KDAB Blogs – KDAB KDAB Zngur vs CXX: Comparing Rust and C++ Interoperability Libraries | KDAB Compare Zngur and CXX for Rust/C++ interop. Learn how they differ in safety, performance, containers, traits, async support, and build tooling.
Post #13647 104 Mar 5, 2026, 07:27 UTC Комментарии, которые пережили ошибкиИсточник: HabrАвтор: 1Palych1 (PVS-Studio)
Post #13646 91 Mar 4, 2026, 19:44 UTC C++ Performance Improvements in MSVC Build Tools v14.51Источник: C++ Team Blog Microsoft News C++ Performance Improvements in MSVC Build Tools v14.51 MSVC Build Tools v14.51 improves performance through a wide range of new optimizations.
Post #13645 104 Mar 4, 2026, 18:42 UTC Профилирование и PGO в LLVMИсточник: HabrАвтор: k_anokhin Хабр Профилирование и PGO в LLVM Нередко при оптимизации приложений, написанных на языках со статической компиляцией (C, C++, Rust), наступает момент, когда стандартные методы оптимизации, такие как улучшение алгоритмов, подбор...
Post #13644 97 Mar 4, 2026, 18:26 UTC Aha, I found a counterexample to the documentation that says that QueryPerformanceCounter never failsИсточник: The Old New Thing Microsoft News Aha, I found a counterexample to the documentation that says that QueryPerformanceCounter never fails Of course, anything can happen if you break the rules.
Post #13643 100 Mar 4, 2026, 16:18 UTC From Pure ISO C++20 To Compute Shaders - Koen Samyn - CppCon 2025Источник: CppCon YouTube From Pure ISO C++20 To Compute Shaders - Koen Samyn - CppCon 2025 https://cppcon.org --- From Pure ISO C++20 To Compute Shaders - Koen Samyn - CppCon 2025 --- Modern graphics and compute projects still force developers to write every kernel twice—once in C++ for CPU debugging and again in GLSL/HLSL for the GPU. This…
Post #13642 102 Mar 3, 2026, 20:23 UTC Just for fun: A survey of write protect notches on floppy disks and other mediaИсточник: The Old New Thing Microsoft News Just for fun: A survey of write protect notches on floppy disks and other media Just some useless trivia.
Post #13641 96 Mar 3, 2026, 18:58 UTC Flavours of Reflection -- Bernard TeoИсточник: isocpp.org (Standard C++)
Post #13640 114 Mar 3, 2026, 16:55 UTC Threads vs Coroutines — Why C++ Has Two Concurrency Models - Conor Spilsbury - CppCon 2025Источник: CppCon YouTube Threads vs Coroutines — Why C++ Has Two Concurrency Models - Conor Spilsbury - CppCon 2025 https://cppcon.org --- Threads vs Coroutines — Why C++ Has Two Concurrency Models - Conor Spilsbury - CppCon 2025 --- The C++11 standard introduced a powerful set of tools for concurrency such as threads, mutexes, condition variables, and futures. More…
Post #13639 115 Mar 3, 2026, 08:40 UTC Почему AI не может полноценно участвовать в разработке на С++Источник: HabrАвтор: yadro_team (YADRO)
Post #13638 108 Mar 3, 2026, 07:06 UTC K2Node: магия Blueprint или что на самом деле скрывается за нодами в C++Источник: HabrАвтор: JustLonelyDog 🔥 1
Post #13637 101 Mar 3, 2026, 01:43 UTC A dialogue on trivial-abi and trivially relocatableИсточник: Arthur O’Dwyer Arthur O’Dwyer A dialogue on trivial-abi and trivially relocatable I wrote in ”[[trivial_abi]] 101” (May 2018), during the active development of the [[clang::trivial_abi]] attribute:
Post #13636 106 Mar 2, 2026, 20:56 UTC What sort of horrible things happen if my dialog has a non-button with the control ID of IDCANCEL?Источник: The Old New Thing Microsoft News What sort of horrible things happen if my dialog has a non-button with the control ID of IDCANCEL? You get notifications that might not make sense.
Post #13635 93 Mar 2, 2026, 16:44 UTC Interesting Upcoming Low-Latency, Concurrency, and Parallelism Features - CppCon 2025Источник: CppCon YouTube Interesting Upcoming Low-Latency, Concurrency, and Parallelism Features - CppCon 2025 https://cppcon.org --- Interesting Upcoming Low-Latency, Concurrency, and Parallelism Features from Wroclaw 2024, Hagenberg 2025, and Sofia 2025 - Paul E. McKenney, Maged Michael, Michael Wong - CppCon 2025 --- This talk is the 2025 edition of our series…