🎮 Wolverine on PS5 — not a tradeoff anymore
Insomniac confirmed that 60 FPS with ray tracing is the default mode on base PS5 for Marvel's Wolverine. Not PS5 Pro, not a buried setting — just on by default. First time the studio has shipped it that way.
Mike Fitzgerald, head of tech, said the old pattern was always ray tracing getting squeezed into performance mode last minute. This time they built the whole game around that target from day one.
Also — this isn't Spider-Man's Manhattan. Canada wilderness, Madripoor, reactive foliage, and most props are fully destructible. Logan's kind of a lot.
IGN has more from their full interview ahead of the September launch.
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