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Post #2047 94
⚙️ What if a game had rules instead of scripts?

Instead of scripting every possible scenario, define the rules that shape how the world behaves.

Set the conditions. Give systems a reason to interact.

A resource shortage could change prices. A conflict could disrupt trade. Players could react to those changes and create outcomes you never explicitly planned.

You don’t need to write every story.

Build the rules that allow stories to emerge.

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