🐇 District Clash: major gameplay update
Before each match, the player selects 4 mercs from 8 random options. The remaining 4 go to reserve and become available if fewer than two districts are under control.
🌉 Roulette now works differently.
Each round gives 4 bonuses, and rerolls are disabled. Bonuses can be re-equipped before every round (up to 4 per turn, as long as they’re available in the garage).
This update reduces randomness and makes loadout building more predictable.
💙 UI update: HP and DMG are now shown with icons.
🚀 Play District Clash
Post #396
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