Tags: #cpp17 #tranformation #code #improve
"I've spent a bit of time today updating my own basic windowing library to use C++17 features. Some of the things have been simple transforms such as converting 'typedef' to 'using', others have been more OCD satisfying;"
http://www.gamedev.net/blog/42/entry-2262470-c-17-transformation/
Post #561
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