With the addition of Solomon it’s time to address visual clutter.
As someone who plays gun carries it has become almost impossible late game to track aim on targets. Solomon’s invulnerable chess pieces feel like the tipping point. Each new hero has added a disorientating amount of visual effects or abilities. Individually they are impressive and the level to detail is astounding. But playing a game with 12 on the map quickly turns into visual slop that takes away the core gameplay.
https://redd.it/1x2sywf
@r_Deadlock
Post #21892
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