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Post #25835 8
VKRT NES Remaster — an open-source C++20 NES emulator with an observation-driven remastering pipeline

I'm an independent developer from Argentina. I'd like to share VKRT NES Remaster, a native NES emulator built with C++20 and AI-assisted engineering.

It features:

Native CPU, PPU, APU and mapper implementations.
Original (F1) and Remaster (F4) graphics modes.
Windows frontend with audio and controller support.
Open-source code with attribution licensing.

The remastering system is designed to improve visuals without modifying the emulated machine's behavior.

No commercial ROMs are included, and universal compatibility isn't claimed.

GitHub: https://github.com/FranTriems/VKRT-NES-Remaster

Feedback and contributions are welcome!

https://redd.it/1x31c6d
@r_cpp
GitHub GitHub - FranTriems/VKRT-NES-Remaster: VKRT NES Remaster - Emulator independent C++20 source VKRT NES Remaster - Emulator independent C++20 source - FranTriems/VKRT-NES-Remaster
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