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Post #25429 12
Looking for collaborators to build an OpenGL engine in C++

I'm currently developing a small OpenGL engine in C++ as a personal learning project and foundation for future graphics and simulation applications.

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The project is open source:

https://github.com/HG9032/OpenGLengine

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I'm looking for people who are interested in computer graphics, OpenGL, game engines, rendering, or C++ development and would like to contribute, learn together, or discuss ideas.

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The engine currently includes:

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\- Window management (GLFW)

\- Shader management

\- Mesh rendering

\- Transform system

\- Basic rendering pipeline

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Planned features:

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\- Camera system

\- Scene management

\- Materials and textures

\- STL model loading

\- Lighting

\- Thermal simulation visualization

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Whether you're experienced or just learning OpenGL, feel free to reach out if you'd like to collaborate.

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https://github.com/HG9032/OpenGLengine

https://redd.it/1u6979x
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GitHub GitHub - HG9032/OpenGLengine Contribute to HG9032/OpenGLengine development by creating an account on GitHub.
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