Looking for collaborators to build an OpenGL engine in C++
I'm currently developing a small OpenGL engine in C++ as a personal learning project and foundation for future graphics and simulation applications.
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The project is open source:
https://github.com/HG9032/OpenGLengine
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I'm looking for people who are interested in computer graphics, OpenGL, game engines, rendering, or C++ development and would like to contribute, learn together, or discuss ideas.
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The engine currently includes:
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\- Window management (GLFW)
\- Shader management
\- Mesh rendering
\- Transform system
\- Basic rendering pipeline
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Planned features:
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\- Camera system
\- Scene management
\- Materials and textures
\- STL model loading
\- Lighting
\- Thermal simulation visualization
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Whether you're experienced or just learning OpenGL, feel free to reach out if you'd like to collaborate.
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https://github.com/HG9032/OpenGLengine
https://redd.it/1u6979x
@r_cpp
Post #25429
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