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Exotic CRTP: Enforcing Strict Interfaces Without Friends Using C++23 Explicit Object Parameters

I’ve been experimenting with CRTP and ended up with a variation that enforces a strict interface/implementation boundary without friend declarations. The goal was to eliminate boilerplate I frequently encountered when trying to encapsulate derived class methods.

The key idea is using C++23 explicit object parameters this + a small access wrapper type so implementations can only be called through the interface layer.

That was about two and a half months ago. Since, I’ve taken the time to better understand it and write an article about it, which you can find below.
As explained there, I refer to this approach as Exotic CRTP.

---

### Example

// Reference example of the pattern
// See: https://medium.com/@felixolivierdumas/exotic-crtp-rethinking-static-polymorphism-with-c-23-89f9e75e8ffd

#include <iostream>
#include <type_traits>
#include <utility>

namespace exotic {

template<typename... From>
struct crtp_access : From... {};

template<typename T>
constexpr decltype(auto) as_crtp(T&& obj) noexcept {
using crtp_access_t = crtp_access<std::remove_cvref_t<T>>;
return static_cast<crtp_access_t&&>(obj);
}

}

struct Base {
void interface(this auto&& self) {
exotic::as_crtp(self).implementation();
}
};

struct Derived : Base {
void implementation(this exotic::crtp_access<Derived> self) {
std::cout << "Derived implementation" << std::endl;
}
};

int main() {
Derived d;

d.interface(); // perfectly works

// d.implementation(); -> doesn't work, Derived only allows .interface()
}


---

Not sure yet if this is actually useful in real conditions or just a different way of structuring CRTP, but it seems to be genuinely powerful.

Full write-up here: https://medium.com/@felixolivierdumas/exotic-crtp-rethinking-static-polymorphism-with-c-23-89f9e75e8ffd

Curious how this compares to traditional CRTP + friend patterns in real codebases :)

https://redd.it/1tuv2pn
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