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Rigid C++: A Pragmatic C++23 Architecture for High-Performance Systems

I just published a short manifesto I’ve put together called Rigid C++.

In this I formalized the architectural rules I followed when writing the hot paths. Rigid C++ isn't a new language btw, it’s a subset of C++23 that aggressively adopts modern compile-time tools while enforcing strict runtime rigidity and predictability.

It’s built on four main pillars:

1. Strict Runtime, Fluid Compile-Time
2. The Two-Tier Error Protocol
3. Total Memory Sovereignty
4. The Pragmatic STL Pact

I'd love to hear your feedback/critiques/thoughts! Especially from anyone else working on engines, packet processors, or other latency-critical domains where a single cache miss hurts.

You can read the manifesto here: Rigid-Cpp

https://redd.it/1ts6ajf
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GitHub Rigid-Cpp/rigid-cpp.md at main · I-A-S/Rigid-Cpp Contribute to I-A-S/Rigid-Cpp development by creating an account on GitHub.
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