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Announcing TEC v1.0.0: Lightweight Header-Only Template-Based C++ Library

Hey r/cpp!

I'm excited to announce the first stable release of TEC, a lightweight, header-only, template-based C++ library for multithreaded execution in concurrent environments. This version marks the foundation of TEC, providing core functionalities for a wide range of applications, from embedded systems to distributed networking.

TEC is Apache 2.0-licensed, open-source, and ready for contributions. Check out the GitHub repo for the full README, examples, and API docs.

## Key Features

- Header-Only Design: Seamless integration with no compilation dependencies, enabling rapid prototyping and cross-platform deployment.
- No external dependencies: TEC can be dropped into any project without requiring third-party libraries or tools (the use of gRPC and Zlib is optional).
- Networking Capabilities: Efficient BSD socked based servers and clients with low memory footprint, ideal for communication in distributed systems.
- gRPC Ecosystem: (optional) The TEC library streamlines the development of gRPC servers and clients by leveraging the universal TEC's Daemon API (DAPI).
- Distributed Systems Modeling: Low-overhead tools for simulating large-scale architectures, handling high connection volumes in cloud or edge environments.

## Getting Started

To use TEC, simply include the header files in your C++ project. No additional builds required. Check the README for detailed usage examples and API documentation.

## Known Issues

- None reported at this time. Please open an issue if you encounter any problems.

## Feedback and Contributions

This is our first release, so we'd love your thoughts! Star the repo, open issues for bugs/features, or submit PRs via our CONTRIBUTING.

Thanks for checking it out.

Cheers,

The Emacs Cat

(Developer of TEC)


https://redd.it/1rhv2ld
@r_cpp
GitHub GitHub - olddeuteronomy/tec: A lightweight C++ library enabling safe, efficient execution in multithreaded and concurrent systems. A lightweight C++ library enabling safe, efficient execution in multithreaded and concurrent systems. - olddeuteronomy/tec
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