It's a pathfinding method used to find the shortest route between nodes in a graph. 🗺️
1. Start at the source node.
2. Assign distance 0 to source, infinity to others.
3. Mark source as visited.
4. Select the unvisited node with the smallest distance.
5. Update neighbors' distances if a shorter path is found.
6. Repeat until all nodes are visited.
Key points:
- Greedy approach ✅
- No negative weights allowed ⚠️
- Time complexity: O((V + E) log V) 🕒
#Dijkstra #Algorithms #Pathfinding #ComputerScience #GraphTheory #TechEducation
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