📕 Книга «Securing Single-Player Games in Unreal Engine: Techniques to Protect Game Variables, Progress, and Player Trust» (PDF с возможностью поиска 7.0 Mb)
Автор: Sheikh Sohel Moon. Год издания: 2026. Язык: English
Описание: Master practical, code-driven techniques to safeguard gameplay integrity—without relying on online infrastructure or third-party anti-cheat tools. In a world where even offline games are vulnerable to tampering and exploits, this book is a hands-on guide to defending your Unreal Engine projects from cheats, hacks, and manipulation. Through real-world examples and game-ready implementations, you’ll learn how to encrypt sensitive variables, detect runtime tampering, secure saved files, and prevent rollback exploits. Each chapter walks you through structured solutions, including honeypot traps, debugger detection, and DLL injection prevention—backed by insights from titles like The Witcher 3 and Assassin’s Creed Odyssey.
#TextBook #Securing #Single #Player #Game
Post #2426
173

- 👍 4
- 👏 1