📕 Книга «GameMaker Programming Challenges: Programming Challenges to Improve Your GML Knowledge» (PDF с возможностью поиска 13.1 Mb)
Автор: Ben Tyers. Год издания: 2026. Язык: English
Описание: Upgrade your GameMaker programming skills with 500 programming challenges. The book is a collection of programming challenges, covering a range from simple to advanced concepts. GameMaker is a hugely popular tool and is regarded one of the best approaches for 2D games. GameMaker allows both visual and code-based approach for game development and has been used for multiple hit titles. Each chapter covers a certain programming element, such as Sprite Fonts, Projectiles, Mechanics, etc. The book is designed in a manner where each challenge provides an outline of the problems, useful functions, hints on tackling the challenge, and an example solution.
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