Karpenter can rotate your nodes for three reasons: they're underutilized, they're empty, or the AMI has drifted from what you specified.
You can set a disruption budget for each reason to control how many nodes rotate at once. But here's the catch: if you only set budgets for two reasons and skip the third, Karpenter doesn't disable it. It silently applies a default 10% budget to any reason you didn't mention.
Adhi Sutandi's team found this the hard way — drift events fired during maintenance windows they thought were locked down. The fix? Set a single budget of one node with no reason qualifier, so it applies to everything.
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