π Java Basics
1. What is Java?
2. JVM, JRE, JDK β know their roles and differences
3. Data Types & Variables β primitives, reference types
4. Operators β arithmetic, relational, logical
5. Type Casting β implicit and explicit
π Control Flow
6. if-else statements
7. switch-case syntax and use-cases
8. Loops: for, while, do-while
9. break & continue β control loop behavior
10. Ternary operator (?:) β compact conditional
π OOP Concepts
11. Class & Object β blueprint and instances
12. Inheritance β code reuse and is-a relationship
13. Polymorphism β compile-time (overloading) & runtime (overriding)
14. Abstraction β hiding implementation details
15. Encapsulation β data hiding with access modifiers
π Core OOP in Java
16. Method Overloading β same method name, different params
17. Method Overriding β subclass modifies superclass method
18. Constructors & Constructor Overloading
19.
this and super keywords β referencing current and parent class 20. Static keyword β class-level variables and methods
π Exception Handling
21. try-catch-finally blocks
22. throw vs throws β raising vs declaring exceptions
23. Checked vs Unchecked Exceptions
24. Custom Exceptions β user-defined error handling
25. Common exceptions like NullPointerException, ArrayIndexOutOfBoundsException
π Collections Framework
26. List, Set, Map interfaces
27. ArrayList vs LinkedList β pros & cons
28. HashSet vs TreeSet β unordered vs sorted sets
29. HashMap vs TreeMap β unordered vs sorted maps
30. Iterator & enhanced for-loop for traversing collections
π Strings & Arrays
31. String vs StringBuilder vs StringBuffer β immutability and performance
32. Common String methods (substring, equals, indexOf)
33. 1D & 2D Arrays β declaration and traversal
34. Array vs ArrayList β fixed vs dynamic size
35. String immutability β benefits and implications
π Advanced Java
36. Interfaces & Abstract Classes β design contracts and partial implementation
37. Lambda Expressions β functional programming style
38. Functional Interfaces β single abstract method interfaces
39. Streams API β processing collections declaratively
40. File I/O with FileReader, BufferedReader
π Multithreading & Concurrency
41. Thread class vs Runnable interface
42. Thread Lifecycle (New, Runnable, Running, Waiting, Terminated)
43. Synchronization β thread safety techniques
44. wait(), notify(), notifyAll() β inter-thread communication
45. Executor Framework β managing thread pools
π Best Practices & Tools
46. Writing Clean Code β naming, formatting, SOLID principles
47. Java Memory Model β Heap vs Stack
48. Garbage Collection basics β automatic memory management
49. Unit Testing with JUnit
50. Version Control β Git & GitHub basics
π‘ Pro Tip: Understand these concepts well, back answers with code examples, and relate them to real projects in interviews.
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