B2B contracts are a normal part of the games industry. But the line between a contractor and an employee is getting more attention from regulators around the world.
The Kleos team put together a practical guide to contractor classification in 2026: what regulators actually look at, where the biggest risks come from, and what this means for both studios and independent specialists.
If B2B is part of how you hire or how you work, it’s worth a read 👇
Linkedin: https://www.linkedin.com/pulse/contractor-employee-how-classification-risk-works-gamedev-what-suj1f/
Boost InGame Job: https://boost.ingamejob.com/contractor-or-employee-how-classification-risk-works-in-gamedev-and-what-changed-in-2026/
Post #10577
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Forwarded from InGameJob.com (official)