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Humanode Announcements Humanode Announcements @humanode · 11.2K subscribers
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Development Update
19th March – 26th March

Here's what the Humanode dev team has been up to in the past two weeks:

🔺 Blockchain Progress
Our team has been deeply engrossed in Substrate updates. v0.9.42 now features fungibles, and v0.9.43 has been successfully merged and updated. As we gear up for the transition to Polkadot SDK v1.0, we're exploring a new approach to maintaining our forks through patchlists. Detailed insights are available on Humanode GitHub.

🔺Bioauth Events-Related Improvements
Moreover, we've implemented improvements related to bioauth events that enable to distinguish whether a bioauthentication has expired or incurred an offense, such as being offline.

🔺 Exploring CVM Attestation via QUIC
We've embarked on experimental research concerning CVM attestation. Our current focus revolves around investigating the feasibility of attesting connections through QUIC (Quick UDP Internet Connections). With QUIC accessible via JavaScript in web browsers, it opens up exciting possibilities, including the potential utilization of HTTP/3 via web transport.

🔺 OAuth 2.0 Service Counter
We've deployed a new counter tool in our OAuth 2.0 Service. Users can now conveniently view the number of online visitors directly on the interface.

🔺 Tests for Mock Contracts in Biomapper SDK
We completed writing tests for Mock Contracts in Biomapper SDK to ensure robustness and reliability.

🔺 Biomapper Workshop
We held a Biomapper Workshop focused on deploying Sybil-resistant DApps and creating smart contracts using Humanode Biomapper.

🔺 Mainnet Site Localization
Our proof of concept for localizing the mainnet site is almost ready. This week, we're initiating the translation of website content into different languages.

🔺 BotBasher Enhancements
Discussions have been underway regarding enhancements in BotBasher. Plans include displaying Discord usernames after facial scanning and implementing a ticket system to streamline communication between the team and the community while preventing spam.
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