Post #3309 83 Oct 17, 2026, 16:07 UTC Добротная лекция о том, как студия Ninja Theory изменила подход к созданию story-driven игр: 📺 YouTubeGameDEV #Видео YouTube Breaking Through: Psychosis and the Making of Hellblade In this 2018 GDC talk, Ninja Theory's Dominic Matthews and Tameem Antoniades discuss the approach taken by a small team of 20 to deliver a AAA quality game that strives to push the boundaries of narrative within gaming, with a particular focus on the team's…