Post #3005 207 May 28, 2026, 16:06 UTC Деннис Густафсон, автор воксельной игры с разрушениями Teardown рассказал про особенности дизайна игры. 🤔 Читать статьюGameDEV #статьи Voxagon Blog Teardown design notes Teardown started as a technology experiment and it’s one of those games where gameplay was designed to fit the technology, rather than the other way around. It’s not the first time I’ve been involved in such projects (Sprinkle, Smash Hit), and probably not…