Post #2992 223 May 23, 2026, 11:06 UTC Доклад от чувака из студии thatgamecompany (создатели легендарной Journey) про ментальные карты в процессе проектировки игровых пространств. 📺 YouTubeGameDEV #Видео YouTube Stop Getting Lost: Make Cognitive Maps, Not Levels In this 2021 GDC talk, thatgamecompany’s Nicolas Oueijan leverages cognitive science, anthropological, and urbanism research to explore what it means to get lost in a game map and how spaces can be designed to prevent this from happening. Head to GDC Vault…