MISSION UPDATE
New Updates Initiated 😆
Exverse has one motive to bring the best FPS experience to the blockchain. We have had a lot of input from the community lately. We see everything, and we hear everything. Based on feedback, we have made the following changes to our upcoming playtest and will continue to deliver a product we can all be proud of.
Let’s get it, Proxies! 🔫
Core Gameplay & Balance Improvements///
- Adjusted weapon and player stat scaling based on in-depth community feedback
- Refined hit-scan and projectile consistency
- Backend server tick updated & tuned for better player-to-player interaction response times
Movement & Ballistics Overhaul///
- Tactical Sprint: Stamina drain and regen optimized for tactical Sprint
- Bullet Velocity: Normalized across weapon classes for consistent TTK (Time to Kill)
- Player Movement Speed: Adjusted to maintain competitive pacing across all roles
Recoil & ADS (Aim Down Sights) Adjustments///
- Recoil curves refined for smoother weapon handling and more accurate first-shot precision
- ADS timing standardized for quicker combat engagement without sacrificing balance
Weapon-Specific Changes – Revolver Update///
- Removed one-shot capability from the revolver to reduce RNG kills
- Recoil profile nerfed to reduce snapback
- Bullet velocity scaled down slightly for better mid-range balancing
Engine & Performance Enhancements///
- Upgraded Unreal Engine parameters for improved CPU/GPU utilization
- FPS stability increased through asset streaming and LOD (Level of Detail) refinements
- Reduced input lag and latency in high-combat zones
🚀 More missions are coming to Exverse. 🚀
🔗 Join the operation https://exv.io/
🎮🎮🎮🎮🎮🎮🎮🎮🎮🎮
Post #381
3.01K

- 🔥 14
- 👏 5
- 🤩 2