Mesh-Animation: Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
Mesh Animation bakes vertex positions for each animation frame to texture. A custom shader then move vertexes to desired positions on GPU. Allows drawing the same original mesh multiple times with GPU Instancing. Unique animation parameters are overridden for each instance with Material Property Block.
https://github.com/codewriter-packages/Mesh-Animation
#instancing #gpuanimation #bake
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