TGViewer
Everyday Unity Everyday Unity @everydayunity · 1.18K subscribers
Post #1994 213
10 things you need to be doing in Unity

A list of basic tips by a guy who works on a lot of prototypes:
- Serializing components
- Drawing scene gizmos
- Initialization order
- Stop using public fields
- Mod to loop collections
- PlayClipAtPoint
- Limit extern calls with SetPositionAndRotation
- Operator overloading
- Composition
- Don't use lazy naming conventions

https://youtu.be/Ic5ux-tpkCE

#tips
YouTube 10 Things You NEED to Be Doing in Unity A collection of vital tips and techniques I use in Unity every day. Some are Unity specific, while some are just good programming practices. Let me know if I taught you anything! ❤️ Become a Tarobro on Patreon: https://www.patreon.com/tarodev =========…
  • 👍 2
  • 👎 1
More from @everydayunity
  1. Oct 2, 2026Customize Claude Code with mods in TypeScript You can now make mods for Claude cli and app…
  2. Sep 24, 2026Now you can change the effort mid session in new Claude. So the advice about caching from…
  3. Sep 24, 2026We were wondering in the comments what Claude reset does. Here is the answer https://www.r…
  4. Sep 22, 2026Introducing GPT‑6 Sol and Luna And better & cheaper sol and luna as an immediate response…
  5. Sep 22, 2026Introducing Claude Opus 5.5 \ Anthropic Cost and speed. Opus 5.5 requires less compute to…
  6. Sep 21, 2026Claude Code effort level and model selection effort means more than just "thinking time."…
Threads Profile ViewerView any public Threads profile without an account.Open ThreadLook →Writing with AI? Make it sound human.Metric37 rewrites AI drafts so they read naturally. Free AI detector, 1,500 words free.Try Metric37 →